The folkloric practice of banishing warts from the skin, usually involving rituals and supernatural talent of some kind.
Heggatty offered to charm warts for
dungeoneer Sumayya of
Team 2 of Series 6.
Heggatty and
Peggatty reportedly offered wart charming services to others too, possibly in exchange for
witch amber, but were unable to heal
Sylvester Hands' acute case. Despite this, he still believed that a
witch could cure him, and sought help from one that was in fact a
disguised
dungeoneer Chris from
Team 7 of Series 6. Chris' improvised rhyming and hand waving failed to convince Hands, but a convenient loss of shrewdness allowed Chris to make his escape.
Wart charming was the answer to
Merlin's second riddle to
Team 3 of Series 1: "A common magic, far from grand, removes small blemishes from one's hand." Although Merlin classed the riddle as embarrassingly easy, the team incorrectly answered
soap.
Wart charming is also mentioned in the first
Knightmare gamebook, where it is offered to the player as a possible answer to one of the questions.
[Earlier versions: 2015-06-20 19:16:08, 2012-10-12 16:15:25]
Provided By:
David, 2021-01-09 14:49:38